Wednesday, December 7, 2016

Transforming Learning with the Seesaw App


by Mickey McFetridge 
Many people who use iPads and Chromebooks in the classroom know about the app Seesaw. It can be used primarily as an LMS (Learning Management System), but many of its features allow alignment with the Transformation spectrum of the SAMR Model.


Students using Seesaw can:
  • Take pictures and video
  • Annotate documents with drawings or voice
  • Record actions and voice on a whiteboard
  • Ask teachers to publish work on a class blog
Lets look at the SAMR Model and these Seesaw features together:

Modification: When students use the annotation features, especially voice and video recording, it allows “for significant task redesign.” Students can replay their recordings many times to reflect upon their learning. This reflection is a critical piece in fostering a growth mindset and meta-cognition.

Redefinition: The teachers can safely share his/her student’s work on a classroom blog and with parents. This allows the students learning to impact others outside of the classroom. They can receive feedback to make improvements on their work as well.

For ideas on activities to use with Seesaw check out the following resources below:

This post has not been sponsored by Seesaw, it is based off of my own in class experience with Seesaw.



Tuesday, November 15, 2016

Learning to Code Websites




The #CSforALL movement continues to grow. Many students are excited about this growth, while many teachers are apprehensive. Thankfully, many websites are designed to guide the students through their learning to code journey, allowing the teacher to act as a facilitator. In other words, classroom teachers at the elementary through middle school levels aren't expected to be coders or programmers themselves. These teachers can oversee the progress of their students as they begin to take interest in this journey. Look into the following sites to get your students started.


Code.org (K- Adult)
Most famous for the "Hour of Code," Code.org is a great place for students to begin their coding experience. Younger students learn the coding process through block coding and then gradually begin to use Java, a coding language. The site has really taken off with a teacher dashboard. Teacher's can create a section for students to sign into so their progress can be followed. Complete lesson plans and modules are ready to go for teachers to assign to students K- 5. Middle school teachers have complete lesson plan access to Computer Science in Algebra and Computer Science in Science materials. Code.org also offers free PD for teachers either in person or online. All of these links are found on their Teacher Dashboard Page

Scratch (3rd Grade - Adult)
Image result for scratchCreated by MIT, Scratch is a great site to learn coding. It is highly engaging for students as they get to create different scenes for characters (or sprites) to act out in. Scratch allows students to share their creations to a project board for others to see. Once students get started, they can click the Tips tab at the top of the screen and there are many tutorials to guide them through their learning process.

Codecadmey (Middle School - Adult)
Image result for codecademyCodecadmey focuses more on the coding languages than block based coding. I would recommend this site for those students who rapidly completed block coding and are ready for that next step. What I like about Codecadmey is that it clearly lays out the programming language options on a menu for people to choose from: HTML, CSS, JAVA, and PYTHON just to name a few.

Pencil Code (Middle School - Adult)
Image result for pencil codePencil code not as self explanatory as the previous two sites, but it does have some great features. The Materials for Teachers page breaks down concepts one by one, allowing teachers to hone in on particular skills. It's almost like grabbing a particular "worksheet" off of the shelf for a specific skill. Pencil code promotes the student creativity side of coding very heavily. There are art, music, and game making playgrounds for students to explore. I'm not sure I'd start off with pencil code, but it is a great place to send the students that get through code.org's Hour of Code quickly.





Friday, October 28, 2016

Teaching Digital Literacy: Resources to Help Students Validate Online Information

Digital Literacy is a term that is growing ever more popular among those teaching our 21st Century Learners. Also known as Information Literacy, Digital Literacy is an important component of what is known as Digital Citizenship. It is a skill that many children and adults grapple with. One of my favorite memes on the topic is right here!

We all chuckle, but then the conversation kind of fizzles out from there. It isn't that we shouldn't believe anything that we find online, it is that we need to be critical of the validity of what we find.

I often hear teachers say, "kids are so lucky now, they can just search for the information they need on the internet. They have the answers instantaneously." While it may be true, the statement doesn't take into account that students must be critical and validate information that they find. I argue that this was not a skill that previous generations had to grapple with as much. For example, as a child of the 80's and 90's, when I went to the library to look up information in encyclopedias and books, I didn't have to deeply question the validity of material found. I may have looked at publishing dates, but I hardly questioned who the author was, or the publishing company of the source. (I'm speaking of non-fiction texts of course) Yes our students can quickly access information, but they have to learn how to validate and be critical of that information.

So that leads to the following question: "How do I teach kids how to validate what they find online?"

Here are just a few resources out there to support teachers as they develop this 21st Century Skill with their students.

November Learning: Education Resources for Web Literacy - Middle School & Up
This site has 7 different steps to walk students through as they begin to learn about internet information, urls, domain names, and so on. It begins with a pre-test to give students an idea of where they stand.







Common Sense Education:
Common Sense has a great amount of support materials when it comes to teaching all aspects of Digital Citizenship. Here are just a few links that are directly used for Digital Literacy
Common Sense Education: Sites I Like (Grades K-2) - What makes a Website the Right Site For You?
Common Sense Education: You've Won A Prize! (Grades 3-5) - What is Spam and What Can You Do About It?
Common Sense Education: Identifying High Quality Sites (Grades 6-8) - When Can You Trust What You Find On the Internet?



iKeepSafe Digital Literacy - Google Digital Literacy and Citizenship Curriculum (Grades 6-8)
The first lesson plan on this page titled, Become an Online Sleuth, can help you teach your students to use a critical eye while using the internet.



These are just a few of the many resources out there to support teachers and students as they shuffle through the unlimited information online.